Part 35
Voting Results:
Vidkun III
Layla III
Wolfy IIIII
Wolfy is gone! I've tossed his Running Ring on Samwise for the time being.
![](1-SF2_2138.png)
After a short trip, we arrive at Moun.
![](2-SF2_2139.png)
![](3-SF2_2140.png)
![](4-SF2_2141.png)
![](5-Shaman1.gif)
![](6-Harry2.gif)
![](7-Astral1.gif)
![](8-SF2_2142.png)
![](9-SF2_2143.png)
What the hell? Vidkun was dumped back into the caravan to mare room for Harry? That's not what I wanted! That's not what I wanted at all!
![](7-Astral1.gif)
Battle #33:
![](10-SF2_2144.png)
Moun is infested with 3 Devil Soldiers, 3 Bow Masters, 3 Cerberuses, 2 Pegasus Knights, 2 Necromancers, 2 Mud Men, and a Shaman.
On top of that, Harry has forced his way into the party for now. Harry is terrible. A level 13 Vicar and he doesn't even have Heal 3 or Aura yet?
![](emot-wtc.gif)
![](11-SF2_2148.png)
![](12-SF2_2149.png)
As usual, the enemy gets the first strike.
![](13-SF2_2150.png)
![](14-SF2_2151.png)
Darin went down, and there wasn't much I could do about it.
![](15-SF2_2156.png)
I didn't expect the Necromancer to get that close to Ron in order to cast a spell on the group behind him. My mistake.
![](16-SF2_2157.png)
It doesn't stop Layla from getting the finishing blow on a Devil Soldier. She earned level 13.
![](17-SF2_2158.png)
![](18-SF2_2159.png)
Shaggy and Knox make short work of the Bow Master. Knox earned level 12.
![](19-SF2_2161.png)
![](20-SF2_2163.png)
Cluny and Nigel carved up the Necromancer, earning level 14 for Nigel. The Necromancer dropped a Mage Staff. Useless as a weapon, but it can cast Blaze 2 when used as an item.
![](21-SF2_2166.png)
Samwise, Ron, and Knox manage to charge and overwhelm the first Cerberus before it can do any damage.
![](22-SF2_2167.png)
![](23-SF2_2168.png)
I looked like Samwise's defense would pay off - He was just close enough to bait a Pegasus Knight to abandon the group it was near and come alone.
![](24-SF2_2172.png)
![](25-SF2_2173.png)
But I wasn't able to finish it off or get healing to Samwise before it got another turn..
![](26-SF2_2175.png)
![](27-SF2_2176.png)
Cluny cut the Pegasus Knight down, earning level 13.
![](28-SF2_2177.png)
There's a lot of enemies getting close to us, so I leave Harry vulnerable as bait. He's not good for much else at the moment.
![](29-SF2_2178.png)
Cluny softens the two Devil Soldiers up with a Katon 2.
![](30-SF2_2179.png)
![](31-SF2_2180.png)
![](32-SF2_2181.png)
![](33-SF2_2182.png)
![](34-SF2_2183.png)
![](35-SF2_2184.png)
Quite a dramatic little slugfest between Ron and one of the soldiers!
![](36-SF2_2185.png)
An ounce of prevention is worth a pound of cure - so Ashley uses Blast to take out the wounded soldier and further weaken the other.
![](37-SF2_2186.png)
![](38-SF2_2188.png)
So much for prevention, but at least the Cerberus used its flamebreath, which is MUCH weaker than its physical attack.
![](39-SF2_2189.png)
![](40-SF2_2190.png)
Knox does away with the last Devil Soldier, earning level 13.
![](41-SF2_2192.png)
![](42-SF2_2193.png)
![](emot-owned.gif)
![](43-SF2_2194.png)
![](44-SF2_2195.png)
Ron gets picked off by an enemy Bowmaster.
![](45-SF2_2196.png)
![](46-SF2_2197.png)
![](emot-what.gif)
![](47-SF2_2198.png)
I move Harry in to act as a human bodyshield for Ashley and patch her up a little.
![](48-SF2_2199.png)
![](49-SF2_2200.png)
![](50-SF2_2201.png)
![](51-SF2_2202.png)
Surprisingly low damage per hit from Cherry, ( She hits Pegasus knights for 33ish ) but she makes up for it by shooting twice.
![](52-SF2_2203.png)
Oh, crap! If I didn't heal Ashley with Harry, that would've been it for her.
![](53-SF2_2204.png)
Shaggy finished the Bow Master off, earning level 12 and learning Dao 2.
![](54-SF2_2205.png)
![](55-SF2_2206.png)
Thankfully, it takes more than a single attack to bring Shaggy down.
![](56-SF2_2209.png)
Ashley takes a quick step back in order to heal herself.
![](57-SF2_2213.png)
While Knox takes down the second Bow Master.
![](58-SF2_2214.png)
![](59-SF2_2215.png)
![](60-SF2_2216.png)
![](61-SF2_2217.png)
Well, I'm pretty sure Cherry just secured her position for the rest of the game with her performance this battle.
![](62-SF2_2218.png)
Cluny took out the Necromancer, earning level 14 and learning Raijin, which is essentially a souped-up Bolt for Ninjas.
![](63-SF2_2222.png)
Determined to make a nuisance of himself, the Shaman hit Nigel and Knox with a Blast 3.
![](64-SF2_2224.png)
![](65-SF2_2225.png)
So much for Knox manuvering around the trees and flanking the last group unopposed.
![](66-SF2_2226.png)
![](67-SF2_2227.png)
Unfortunately, Mud Men are strong against elemental magic, so they didn't take as much damage as they could have. But to make up for it, the Shaman took critical damage. Vincent earned level 11 and learned Freeze 3.
![](68-SF2_2228.png)
![](69-SF2_2229.png)
Yeesh. Well, at least the Mud Men are still in a nice little formation.
![](70-SF2_2232.png)
At least it only hit one target this time. Still, I'd rather not see how much damage takes from Mud Men, so...
![](71-SF2_2234.png)
I use Layla as a shield. She further softened the enemy group with Apollo.
![](72-SF2_2235.png)
![](73-SF2_2236.png)
Sadly, Cluny doesn't have enough MP left to cast Raijin, so another Katon 2 had to do. At least his spells ignore the Mud Men's resistance.
![](74-SF2_2237.png)
![](75-SF2_2238.png)
The Cerberus got another turn before Knox did, much to my disappointment.
![](76-SF2_2239.png)
While Nigel could end the battle right here with a triple-kill Bolt 2, it'd be a waste. I have him simply stay put, instead.
![](77-SF2_2241.png)
![](78-SF2_2242.png)
![](79-SF2_2243.png)
![](80-SF2_2245.png)
Sweet zombie jesus!
![](81-SF2_2246.png)
![](82-SF2_2247.png)
At least someone on the team remembers how to dodge.
![](83-SF2_2248.png)
![](84-SF2_2249.png)
Cherry finished off the first Mud Man, earning level 13.
![](85-SF2_2250.png)
![](86-SF2_2251.png)
Cluny took out #2.
![](87-SF2_2252.png)
Layla eliminated the Cerberus, and since you haven't seen her battle sprite yet...
![](88-SF2_2254.png)
Here it is.
![](89-SF2_2255.png)
Finally, Nigel cuts down the Shaman, earning level 15.
![](90-SF2_2256.png)
Well, the rock over to the right doesn't look suspicious... Not at all!
![](91-SF2_2257.png)
![](92-Cylon2.gif)
![](7-Astral1.gif)
![](92-Cylon2.gif)
![](7-Astral1.gif)
![](92-Cylon2.gif)
![](7-Astral1.gif)
![](92-Cylon2.gif)
Whoa, like totally deep, man!
![](7-Astral1.gif)
![](92-Cylon2.gif)
![](7-Astral1.gif)
![](92-Cylon2.gif)
![](7-Astral1.gif)
Into the hole we go!
![](93-SF2_2261.png)
There are tons of barrels and pots down here. In one of them we find...
![](94-SF2_2262.png)
A second Running Pimento.
![](95-SF2_2263.png)
We also find a Dwarf.
![](7-Astral1.gif)
![](96-Teddy2.gif)
![](7-Astral1.gif)
![](96-Teddy2.gif)
![](7-Astral1.gif)
![](96-Teddy2.gif)
![](7-Astral1.gif)
![](96-Teddy2.gif)
![](97-Knox2.gif)
![](96-Teddy2.gif)
![](7-Astral1.gif)
![](96-Teddy2.gif)
![](7-Astral1.gif)
![](96-Teddy2.gif)
Teddy the Gladiator joins up!
In a secluded part of town, we find a painter...
![](98-SF2_2264.png)
![](99-Girl1.gif)
Anything for a fan, I say.
![](99-Girl1.gif)
![](100-SF2_2265.png)
![](101-SF2_2266.png)
![](emot-swoon.gif)
![](99-Girl1.gif)
Well, that's about all there is to do in the hideaway, but on our way back out...
![](102-SF2_2267.png)
![](92-Cylon2.gif)
He doesn't join up as a team member just yet, he merely tags along for now.
![](103-SF2_2268.png)
As we emerge from the tunnel, the town's survivors follow.
![](104-SF2_2269.png)
The only new weapon available at Moun's weapon shop is Iron Knuckles, which will be a nice little upgrade for Ashley.
![](105-SF2_2270.png)
Before we leave town, we find the Arm of Golem, which we'll use a bit later on.
Voting Time:
We got two new members during this update, so we'll need to vote two more to the sidelines. The choices are:
![](106-Vote5.png)